

Lost in space during a NASA mission, a monkey encounters an alien race that gives him enhanced intelligence and tasks him with defeating an evil lord.
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A chimp in a spaceship goes off course into the far edges of the universe.
E2 · Yes, We Still Have No Bananas
Captain Simian hides the anti-force in a disco ball that destroys Nebula's powers and frees the universe.
E3 · Ape-lien
The crew find a derelict ship, some crystals and an alien egg. The egg hatches with a quick-evolving alien.
The crew encounters an idyllic-looking, Earth-like planet run by a protege of Nebula, Rhesus 2.
E5 · Gorilla My Dreams
The Simians fight Rhesus 2 on the planet Medusa 4, where a device for anti-force can be found.
E6 · Splitzy's Choice
The ship is damaged and the crew goes to a planet to get more flux to repair it before it is too late.
E7 · Repo Ape
An anomaly makes the ship crash into a junkyard, and the crew is captured by a robot called Matrix.
E8 · Gormongus!
An unknown ship attacks the Avenger crew, kidnapping Gor and Spydor, who are forced into a fight ring.
E9 · Invasion of the Banana Snatchers
Giant alien bananas attach to the ship, capturing some of the crew and making clones of them.
E10 · Lawnmower Ape
Gor gets increased intelligence, and Rhesus 2 wants to use him to create more anti-force for Nebula.
E11 · Monkey in the Middle
Rhesus 2 steals gravitons that cause a rip in the fabric of the universe.
E12 · Plan Ape From Outer Space
The Simians find an alien planet on the other side of a wormhole that a meteor is about to hit.
E13 · Monkey Puzzle Man
The Simians befriend a slick-talking traveler named Largo, who captures the crew for Rhesus 2.
E14 · The Apes of Wrath
Rhesus 2 destroys the "holo-boon generator" and the replacement they get creates an evil dictator.
E15 · Mind Over Monkey
A psycho-neutron annihilator bomb destroys all life forms and can protect itself from being discovered.
E16 · Planet of the Humans
On a primitive planet, the monkeys find two aliens undergoing a rite of passage.
E17 · Little House on the Primate
A microscopic-size ship of alien pioneers is looking for a home, and they settle for Spydor's rear end.
E18 · Felonious Monks
The crew is kidnapped by Apax and only Shao Lin can save them.
E19 · The Maltese Monkey
Damaged in battle, the Simian ship lands on the planet Maltese.
E20 · Escape From the Plant of the Apes
The Simians encounter a ship full of plants and trees, the last survivors of a dead planet.
E21 · Rhesus Pieces
A powerful being calling himself the Glyph offers Simian the chance of destroying Nebula.
E22 · A Clockwork Orang
The monkeys need a few androids to help in defending the universe.
E23 · Surf Monkeys Must Dive!
In the Caelin system, the primate ship is shot down and sinks into the pink ocean covering the planet.
E24 · The Mandrill Who Knew Too Much
Nebula has figured out how to get his hands on the GLOP generator.
E25 · Ape-pocalypse Now!
Nebula has the GLOP generator but needs one last part from the Primate Avenger.
E26 · Ape-pocalypse... A Little Later!
Capt. Simian is lost on a world of illusion, and only a visit from Mandrax can save him.