

Join Max, a determined 10-year-old girl with big dreams of becoming a knight, as she leads her friends on an epic adventure filled with excitement, bravery, and lots of fun. Together, they'll battle sword-wielding zombies, duel a malevolent sorceress, and even tame a fire-breathing dragon! Clever, kind, and seriously sassy, Max is always ready to lend a hand — or a sword — whenever anyone needs help.

Join Max, a determined 10-year-old girl with big dreams of becoming a knight, as she leads her friends on an epic adventure filled with excitement, bravery, and lots of fun. Together, they'll battle sword-wielding zombies, duel a malevolent sorceress, and even tame a fire-breathing dragon! Clever, kind, and seriously sassy, Max is always ready to lend a hand — or a sword — whenever anyone needs help.
10.0
Avg Rating
10
Rated Episodes
10.0
Best: S1E1
10.0
Worst: S1E10
Welcome to Byjovia
S1 E1
Meet the Midknights
S1 E2
A Midknight Run
S1 E3
An Uphill Battle
S1 E10
A Vial of Valor
S1 E9
The Trail of the Dead
S1 E8
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Unsatisfied with the troubadour lifestyle, Max dreams of becoming a knight. After escaping from a thief, Max and Uncle Budrick go to Byjovia, Budrick's hometown, but when they arrive, it is not as Unc…
When Uncle Budrick is held captive as King Gastley's jester, it's up to Max to rescue him from the castle's dungeon, with a little help from her newest pals, Simon, Millie, Kevyn, and world-renowned w…
Things take an unexpected turn when Max and the Midknights attempt to break into the castle to save Uncle Budrick. Meanwhile, Uncle Budrick entertains King Gastley like his life depends on it.
Chaos ensues as Max & the Midknights try to break Uncle Budrick out of the castle before he is beheaded. With Mumblin's help, they narrowly escape King Gastley's clutches and later learn from Kevyn th…
As King Gastley searches the kingdom for Max and the others, Max & the Midknights learn about a prophecy and devise a plan to escape from Byjovia to find the missing King Conrad.
Knowing there's a prophecy written about her, Max feels confident that the Midknights' quest will be a success; her confidence is dashed when Uncle Budrick is captured by a hungry chef and the Midknig…
After their run-in with the trolls, Max decides to play it safe and lead the Midknights down a seemingly serene garden trail; unfortunately, Max's choice causes the quest to take a turn when the gang …
Max and the Midknights unwittingly make camp in a graveyard and are surprised when zombies emerge from the ground and attack; they retreat to a cave, where they find a once-noble knight of Byjovia who…
Max and the Midknights go to Fendra's cottage to retrieve Sir Gadabout's stolen courage; Millie makes a discovery, but their search for Sir Gababout's courage is interrupted when Fendra returns home.
After battling Fendra, Max is determined to get far away from the evil sorceress, even if it means leading the tired Midknights through a snowy mountain; unfortunately, this new journey has dire conse…
Max comes face-to-face with an imprisoned dragon and must decide between slaying the dragon to fulfil the prophecy, or doing the right thing and freeing him.
E2 · Here Be Dragons
As Max is trapped in a haunting fever dream, the rest of the Midknights find themselves in the magical home of dragons, where they must race against the clock to find a way to save Max from the venom …
E3 · Thoroughly Malevolent Millie
Max is re-energized to find King Conrad and save Byjovia, but the Midknights' quest is interrupted by a strange boy trapped in a tower. Meanwhile, Millie deals with the repercussions of using dark mag…
E4 · Fens & Enemies
As Max and the Midknights struggle to complete their quest, Mumblin reappears with shocking news, revealing the truth about King Conrad's disappearance, and they soon learn that the threat to Byjovia …
As Max reels from failing her quest and losing Mumblin, she loses all hope, and it's down to Uncle Budrick to inspire her not to give up. Meanwhile, Millie grows closer to Fendra, and learns how she c…
E6 · Homeward Bound
With renewed hope, Max, Simon, and Uncle Budrick are ready to take back Byjovia, until they realize that Kevyn is missing; Fendra traverses her old haunts looking for ingredients for her evil spell.
Max, Simon, Kevyn, and Uncle Budrick infiltrate Byjovia in disguise, but their plan goes awry when they're swept into Fendra's tournament to find a true knight's courage; a tiny Alice and Nolan attemp…
E8 · Before the Storm
Newly reunited, Max and the Midknights break into the castle to find King Conrad and encounter an unexpected obstacle; Fendra finds her courage, as the tournament comes to a shocking close.
E9 · Battle for Byjovia
In a battle of good vs. evil, Max and the Midknights team up with some unexpected allies to take Fendra down once and for all; their plans are thwarted when Fendra reveals a few tricks up her sleeve t…
E10 · A True Knight's Courage
In a heart-pounding finale, Fendra completes her spell and reigns supreme over Byjovia. The Midknights struggle to regroup after Max takes a devastating blow.
E1 · A Restless Knight, Part One
After defeating Fendra and Gastley, Max and the Midknights are living their best lives in Byjovia. Although things seem perfect, Max is itching to go on another quest. Her desire for a new adventure i…
E2 · A Restless Knight, Part Two
When the Gnomes of Tresk are kidnapped by a mysterious evil, Max and the Midknights volunteer to save them; Max's plans for her second quest go awry when she learns not all the Midknights are as eager…
As Max and the Midknights sail across the sea on their quest, they get spooked when Uncle Budrick claims there's a ghost on board their ship; Mumblin fears someone is out to get him.
After being blown off course, the Midknights navigate a set of treacherous waterfalls as they try to reach the Gnomes of Tresk; Mumblin pleads for his freedom in Wizard Court where the odds are stacke…
E5 · Honksgiving!
Max and the Midknights wash up on the shore of strange lands where a local holiday puts their party in danger; Sir Gadabout ventures out to clatterback territory and makes a shocking discovery.
E6 · Gnomeward Bound
Max and the Midknights have a breakthrough in their quest when they meet a runaway Gnome, but finding the other kidnapped Gnomes is trickier than they think; Mumblin starts his community service in a …
E7 · Stuck in a Hole
Max and the Midknights find the missing Gnomes of Tresk; the Gnomes are terrified of their captors and Max realizes she needs to inspire them to fight back if they're ever going to escape.
E8 · Shale Break
In a high stakes jailbreak, Max and the Midknights pull out all the stops to get the Gnomes of Tresk to safety; dead set on escaping Outpost 71, Mumblin tries to reach the elevator Lenny mentioned.
E9 · A False Victory
Max and the Midknights victoriously return to Byjovia with the missing Gnomes of Tresk, but Max feels that their mission isn't over yet; Millie and Kevyn's sibling rivalry hits a low point when Millie…
E10 · Tomb of the Bodkin
Max and the Midknights journey to an ancient tomb to investigate the legend of King Torin and his Bodkin, where they make several unexpected discoveries; Mumblin learns more about operations at the To…