E1 · The Assassin Eats Bread
Transported with his class to another world, Akira quickly discovers that he far surpasses his classmates.
E2 · The Assassin Takes Care of the Wounded
Akira is fighting his way through the Kantinen Labyrinth when he encounters an injured elf.
E3 · The Assassin Plays With a Cat
E4 · The Assassin Calls the Name
The gang encounters Kilika, Amelia's sister, who holds a massive grudge against her.
E5 · The Assassin Sleeps In A Bed
Akira and gang head to the land of beastfolk and face new encounters.
E6 · The Assassin Fights a Demon
Amelia has been abducted, and Akira gets some unexpected aid in his quest to take her back.
E7 · The Assassin Makes a Vow
Akira faces an unprecedented challenge as Mahiro, another demon, appears to take him on.
E8 · The Assassin Is Spellbound
His determination renewed, Akira now gets to... watch a beauty pageant?
E9 · The Assassin Sees the Sights
Akira separates from the hero's party to search for clues about Gram while wandering through a new city.
E10 · The Assassin Gazes at the River Surface
Crow tells Akira things about Gram to convince him to kill him, but he remembers his family and hesitates.
E11 · The Assassin Browses
Akira and the others investigate the Uruk City Adventurer's Guild to obtain information about Gram.
E12 · Oda Akira Becomes An Assassin
After much deliberation and an unpleasant encounter with Gram at the guild, Akira decides what to do.