

Three teens join forces to find a way home after waking up in a strange realm filled with magic portals, perplexing puzzles and vicious beasts.
8.6
Avg Rating
8
Rated Episodes
10.0
Best: S1E4
4.0
Worst: S1E3
The Lighthouse
S1 E4
Home
S2 E1
Hollow Games
S2 E2
Apocalypse
S1 E3
The Room
S1 E1
The Riddle
S1 E7
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Disoriented teens Adam, Mira and Kai are strangers who wake up in a room with no doors or windows. How did they get there? And how will they escape?
E2 · The Desert
Captured by Minotaurs and imprisoned in a labyrinth, the teens face a grisly fate: becoming dinner for a snot-spewing monster.
The kids meet the Four Horsemen of the Apocalypse. While Mira tries to help Death's sick steed, Kai puts his mechanical skills to work.
Adam, Mira and Kai spy a lighthouse and send out a distress signal -- only to stumble into a bizarre new world inhabited by a mysterious being.
E5 · Ishibo
On a mission to find the Ishibo, Adam battles a fearsome demon monk. Kai's cry for help summons That Weird Guy, who delivers a warning.
E6 · Undead
The friends wander into a spooky ghost town, but they soon realize they're not alone. Can they trust their new acquaintances?
Separated from Kai and the others, Mira and Adam must solve an old man's riddle. Adam thinks he's spotted a clue about where they are.
E8 · Ice
After battling an ice monster, Adam, Kai and Mira weigh whether to help the other kids, then find themselves stranded at sea.
E9 · Cocoon
The friends land on an island overrun with mutant spider-people. Adam needs help, and their time is quickly running out.
E10 · Colrath
Adam, Mira and Kai dodge old enemies as they race to find the tree and discover that a powerful foe guards their next destination.
After discovering the truth behind the Hollow, friends Adam, Mira and Kai awaken in their real-life world. But something's not right.
The friends team up to face their biggest fears. But they still need answers — and Mira decides to take matters into her own hands.
Adam and Kai land in a new version of the Hollow and search for Mira in a creepy castle, where a gnome's riddle gives them a clue.
In a strange world filled with shifting shapes, the friends face a puzzling villain, then test their luck on a high-stakes game show.
E5 · Alchemy
Adam, Mira and Kai deal with a difficult loss, but their search for answers continues. At a scientist's chateau, they tangle with some old rivals.
E6 · Dead End
On the hunt for Weirdy, the friends take a ghost train to a jazz club. But Adam and Reeve's arguing threatens their mission.
E7 · Unbalanced
The tension between Reeve and Adam reaches a tipping point, sending them plunging into the ocean — where a hungry sea monster awaits.
E8 · Fang
After battling the sea monster with Brynhilda, the friends arrive in a fairy-tale land, where three pixies lead them to Weirdy.
E9 · Fire
Vanessa's confession upsets her friends. Determined to make it up to them, she sneaks off on her own to find the other team.
E10 · Race
It's a race to the finish as the friends try to outrun Team B. And when the final boss strikes, they'll have to work together to win.